A CHAIR OF MANY FORMS
A chair made from many layers which can be rotated around a central axis to make a reconfigurable sculptural base for a stool-type chair.
HOW TO MAKE A CHAIR OF MANY FORMS ON THE SHOPBOT
1: DESIGN YOUR CHAIR I wanted to create a sculptural stool chair design. I used Solidworks to loft together a column consisting of a hexagon, a square, a triangle and a circle:
To make the concave seated area:
Extrude a hole through the centre of the column to add a rod through all the layers to give the column extra strength and allow the layers to be moved and create different shaped columns when the chair is assembled Save an .stl |
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2: TRANSFORM YOUR SOLID STL FILE INTO MANY LAYERS Autodesk's 123D Make has a very useful feature that transforms solid stl models into layered models and exports these layers onto a sheet size of your choice:
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The pieces to be cut out: |
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3: MAKE THE SHOPBOT PATHS USING PATHWORKS 3.5D AND CUT THE PIECES OUT ON THE SHOPBOT The pieces fit snugly onto one piece of 4x8' sheet, but Tom advised leaving at least 1" gap between the pieces, so the pieces took up 1.5 sheets in the end. When making the profile cutting paths in the Pathworks software, I also added some tabs to the pieces to lightly connect the cut out pieces to the rest of the material, and prevent the cut out pieces from coming loose and getting caught up in the moving CNC arm. This worked well and left minimal rough edges to finish after. |
4: FINISH THE PARTS
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6: ASSEMBLE THE PIECES I wanted the layers to be able to slide across each other as you rotate the layers to reconfigure the shape, so I put a layer of card between each layer to minimise the friction. I cut these discs out of thin card on the laser cutter. The pieces will be finally assessmbled by stacking them on top of each other, using an aluminium rod to secure the layers, and wood glue to stick the top layers together. |