WEEK 7: MOLDING AND CASTING

 

Time for molding and casting. I would like to share again Jared«s diagram, as I love how neatly he explains what is this all about:

 

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I really wanted to do a two part mold, to start getting familiar with the idea of casting pipes and registration points. I got some inspiration from the movie ÒInceptionÓ (great movie by the way) and decided to mold and cast the totem like figure that is central to the plot of the movie.

 

 

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Using SketchUp«s library I found a totem, and then added the registration points and casting pipe. I used cones as registration points, as I was told by Leigh that cylinder s don«t work too well.

 

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I created a surface to divide the two parts of the mold and saved both parts as separate stl«s.

 

 

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I used the desktop shopbot to machine the wax. The software used was: Partworks 3D for the pass rough/finish configuration and Shopbot 3 for running the machine. A small detail that was not milled as expected: the mold on the left shows a canal between walls and the piece in the bottom.

 

 

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Geoff Duval helped me with the casting process. We used oomoo to create the intermediate mold. We also used some acrylics and weights to keep the surfaces flat (just in case we needed to uniformly apply pressure in the last casting step):

 

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Geoff and I tried to cast urethane. Two problems I encountered: 1) The casting pipe was not big enough to let the air escape 2) The urethane cures super rapidly, so by the time we had filled Geoff«s mold, the mix was not liquid enough to fill my two part mold. In a desperate move, I opened the mold and tried to cast both parts separately. It was ok for one, too late for the other (as seen in the right picture below).

 

 

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I also tried to cast hydrostone in order to get the complete part. The final result (wax mold, oomoo mold, urethane half part, hydrostone complete part):

 

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