3d scanning
Scanning the monkey. Hanging him with floss helped avoid vision collisions with the floor.
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The output of 123D catch. 300,000 faces in total.
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Raw monkey output from 123D catch. 125,000 faces in total.
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Fixing the monkey arm. I use Autodesk 3ds Max 'optimize' modifier to remove some of the polygons which made the geometry easier to manipulate.
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Cleaned up model of the monkey. I used the 'mirror' modifier to mirror the left side of the model.
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Rigging the model with a skeleton for animation.
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3d printing
I tried printing an eyeball in the style of the Mario spooky eyeball:
I used the FormLabs printer for the clear resin. My first print failed miserably. The hollow portion was oriented upwards and caved in on itself:
Failed eyeball print.
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