This week was terribly exciting. Machine design feels quite meta for this class since we're learning how to use machines and other fabrication tools to make almost anything. This week we're learning about how the machines we've already been using are actually designed. This is a terribly small version of the other CBA class How to Make Something that Makes (almost) Anything.
Since the machine design projects were completed by entire sections within the class, the full writeup of the EECS section's design, manufacturing, and programming processes exists here.
My main objective for this week was doing work on the programming and controls team. This team was responsible for programming the TinyG board and coming up with a terminal interface that would take SVG inputs and be able to control the motors to move them in the necessary way to draw out that SVG.
More specifically, I
- Resource 1
- Resource 2