boolean main = true; boolean angry = false; boolean sad = false; boolean joyful = false; boolean peaceful = false; int anger = #c60c0d; int sadness = #0001c6; int joy = #f8cd00; int peace = #008300; int[] angry_colors = {#7f1010, #980000, #c9060b, #ff3800, #ff4d2d, #7f0300, #a80001, #c90200, #f23907, #ff502a, #850002, #900000, #c90100, #ef3c00, #fc5125, #800101, #980106, #c70400, #ff2c0d, #fe5224, #8d0000, #a40201, #cf0005, #db0e13, #fd4f27}; int[] sad_colors = {#000065, #010099, #2827ba, #0232cd, #2a7bd6, #070469, #030494, #0000d9, #0033cc, #1b74d8, #00055c, #020699, #0300dc, #0030de, #0d6ecf, #010167, #040390, #0201cc, #002ebb, #0365d0, #030069, #140f9e, #0003cf, #0232cc, #0167c0}; int[] joyful_colors = {#fdb703, #fbc204, #fdce01, #f5dc04, #f7e700, #fdb703, #fbc204, #f6ca0a, #f1d409, #f5dc04, #f2b80c, #f1c20d, #f1c20d, #edcb0e, #f1d409, #ecb912, #eac113, #f1c20d, #edcb0e, #e9ce0f, #eac113, #e8bd15, #e5bd17, #e5d015, #e5cc15}; int[] peaceful_colors = {#77be35, #77ba2d, #77b623, #77b323, #77b123, #5ad14c, #5cb134, #5dae29, #5dac22, #5daa1a, #44aa39, #44aa39, #44a226, #45a01e, #449f18, #229f43, #229935, #229524, #229017, #228c09, #009448, #008e37, #008622, #00820f, #007b02}; String[] angry_emotions = {"enraged", "panicked", "stresssed", "jittery", "shocked", "livid", "furious", "frustrated", "tense", "stunned", "fuming", "frightened", "angry", "nervous", "restless", "anxious", "apprehensive", "worried", "irritated", "annoyed", "repulsed", "troubled", "concerned", "uneasy", "peeved"}; String[] sad_emotions = {"disgusted", "glum", "disappointed", "down", "apathetic", "pessimistic", "morose", "discouraged", "sad", "bored", "alienated", "miserable", "lonely", "disheartened", "tired", "despondent", "depressed", "sullen", "exhausted", "fatigue", "despair", "hopeless", "desolate", "spent", "drained"}; String[] joyful_emotions = {"surprised", "upbeat", "festive", "exhilarated", "ecstatic", "hyper", "cheerful", "motivated", "inspired", "elated", "energized", "lively", "enthusiastic", "optimistic", "excited", "please", "happy", "focused", "proud", "thrilled", "pleasant", "joyful", "hopeful", "playful", "blissful"}; String[] peaceful_emotions = {"at ease", "easygoing", "content", "loving", "fulfilled", "calm", "secure", "satisfied","grateful", "touched", "relaxed", "chill", "restful", "blessed", "balanced", "mellow", "thoughtful", "peaceful", "comfy", "carefree", "sleepy", "complacent", "tranquil", "cozy", "serene"}; float radius = 40; float label_size = 15; void setup(){ size(500, 500); background(0); } void draw(){ // main page: asking to pick an emotion if(main){ drawMain(); } // going to specific emotion page based on user input else if(angry){ drawAngry(); } else if(sad){ drawSad(); } else if(joyful){ drawJoyful(); } else if(peaceful){ drawPeaceful(); } } void mouseClicked(){ // if in main page, check if any of the buttons is clicked (will be replaced with physical touch input) if(main){ if((10