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09 // Molding & Casting :: Interstellar volcano |
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This week we needed to get our hands dirty with some heavy duty molding. The last time I played with hydrostone I burned myself pretty badly so I knew that I had to use it again. I decided that I will make a volcano out of concrete (here hydrostone) that will have fiber-glass embedded inside, so the volcano can light up. Originally I wanted to hook it up to last week's EEG, so you could make the volcano erupt, but due to the problems with my circuit (it measures the number of squirrels sitting in the park, not my EEG signals) I just use a big LCD screen to make the fiber glass dance in colors.
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Designs I am seriously starting to like Rhino, once again I designed my pieces in it with the help of Shelby and Ella ^_^. The tricks are the following:
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After my design was done I had to choose between the Modela or the ShopBot. Since I hate the Modela I chose the ShopBot. The two parts needed two approaches: the bottom part was just a simple pocket, the 2D software of the ShopBot did the job easily in less than 15mins. The only limit in scaling my object was that the longest bit that we found with Tom was 2 inches long. That's the height of my volcano. I machined it out of foam which rips into small flakes that take forever to clean up. |
Some more pictures: |
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ViZualiZation I wrote a little processing sketch to make some fake volcano fire: And some files to play around with (STL, DXF, PDE) FILES |
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