I want to take this exciting opportunity to be in the How to Make Almost Anything Class this semester to fulfill on an idea that I have been mulling over for many years previously. The project called MorphWear, is a vision for a universal wardrobe where you can have one pair of shoes, one pair of pants, a shirt, etc. that can
The idea of MorphWear came to me when I was in Singapore the summer after graduating with my bachelor's degree from MIT in Mechanical & Ocean Engineering. I was working on a water project and leading a leadership workshop at the Singapore University of Technology & Design, when I realized that I was constantly distracted by the very fashionable clothes in the country. As a petite woman visiting a country with my petite women, I was bombarded with an enticing plethora of options for fashion. I realized I could get clothes, shoes, and accessories (all finally in my size, ahhhh! :D) in all sorts of colors, shapes, patterns, designs, etc., oftentimes with many of the same form factors, but with either the specific screen-printed design or a specifc hemming detail different.
This got me thinking.
Unfortunately, our current apparel (and similar consumer goods) consumption rates are beyond the resource capacity of our planet, and I must say that I too am no stranger to excess:
Figure 1: My Shoe Collection
Yet I also feel a strong sense of personal responsibility, as an engineer and aspiring policymaker, to be an integral part in reversing our society's trend in excess consumption and resource degradation to help protect our resources for future generations, and protect our communities and environment from the deleterious and already-present effects of climate change. Although just one small, potential solution to the continuously mounting problem of waste and environmental harm, I believe a transition to programmable and personalized apparel items can limit our desire for excess material and thus limit our need to excessively tap into our planet's finite resources, and yet still allow for (and potentially enhance) personal expression and creativity.
My goal for the class is to create a customizable, programmable shoe that connects via Bluetooth to an App on my phone and that sends commands to the shoe to then make it morph into different colors, shapes, and patterns. I would like the final project to be a a first iteration of a product that can one day replace the above number of shoes you see, to (ultimately) just one pair that satisfies all my shoe-related needs. And if possible, it would be awesome to have a chance to take next semester’s How to Make Things that Can Make Almost Anything as well, to build upon this project to actually build a machine that can make and remake shoes of many different varieties using minimal resources.
I am beyond excited for this project and looking forward to seeing how it follows through!
Figure 3: Explanation of a FRDPARRC Table from my 2.77 Class Notes
Figure 4: Understanding the Biomechanics of Foot Movement Picture Link from Harvard Study on Podiatrics
I came up with my initial sketches based on teh following "FUNdamental Principles" that I learned in Alex Slocum's class:
Figure 5: Fundamental Principles of Precision Machine Design
Here is a breakdown of how I plan to go from thinking up strategies of how to build a shoe to then designing for the process and executing on it. (Again courtesy of Alex Slocum's class website). I would like to follow through with the "Deterministic Design" methodology due to its robustness to failure in real-life products.
Figure 6: Methodology of Deterministic Design
Here I came upon a really cool website on all things embedded systems: <,a> I also found a great link on Adafruit's website on various "wearables" fashion technology hardware that can be used for embedeed systems programming:
Realized after going through the Molding and Casting training and practice, that it will be quite useful for my final project, and I can even create rubberized casts and then reuse the wax mold again and again! I think I will make a simple ball-of-foot comfort pad for my shoe. Here below is the type of material that we have in the lab that I plan to use for the final project:
Figure 7: Sorta-Clear Rubbery Silicone Casting Material to Use for Project!
Decided on a HEELED SHOE. Even though I created a more general machine idea, a heeled shoe seems more practical at this time. I would like to attach a USB port on the inner part of the Shoe Heel.
Figure 9: Diagram of What Wearing High Heels Can Do to the Body
SUMMARY HERE (and next steps) Having now gone through the Output Devices class, I am realizing that I may need to rescope and limit the number of features that my shoe can do. It is currently a bit too far fetched, but I'll see just how far I can go. Here below is a link to a useful video of how to create and export a cohesive BOM list in Autocad Fusion 360:
This week, I finally came up with the final design with all the modules incorporated for the class! Take a look at the sketch below:
Figure 11: Final Project Diagram
I now have a clear picture of what components need to be made and which components correspond to which weekly modules that we have/are doing in the class.Here below are my final project's components that correspond to each week's module in the class:
I am finally starting to feel a better sense of what needs to come together this week. One of the or
SUMMARY HERE (and next steps) The picture of what the final product will look like is finally coming together and I feel like a lot of progress is starting to be made. This week, I started one of the more unique components of my design for the LED shoe -- the heel!
Here is a great website (Neil recommended) for getting Force Sensitive Resistors: Here below are pictures of two specific ones that look interesting: the FR402 and FR406
Figure 16: FSR402 Circular Force Sensitive Resistor that Works in a Circuit as a Voltage Divider Component
Figure 17: The Same Idea but a Little Bigger and Square-Shaped FSR
Here below you can see the composite outsole made from light guage burlap and epoxy with my 3D printed high heel to get the height:
Figure 18: My General Shoe Design Bottom Form
Even though I learned more than I could have ever imagined in one class, I am still feeling quite in need to upping my game in electronics and plan to take an electronics design course next semester! But for now, back to work completing my embedded shoe! Lots of mistakes and triumphs to come!
Figure 19: A Very Fitting Meme for the Class :P