#ifndef _TEST_APP
#define _TEST_APP


#include "ofMain.h"

#include "ofxVectorMath.h"
class testApp : public ofBaseApp{
	
public:
	void setup();
	void update();
	void draw();
	
	void keyPressed  (int key);
	void keyReleased(int key);
	void mouseMoved(int x, int y );
	void mouseDragged(int x, int y, int button);
	void mousePressed(int x, int y, int button);
	void mouseReleased(int x, int y, int button);
	void windowResized(int w, int h);
	
	float 	counter, Diffuse, spaceStep, timeStep, alpha;
	bool	bSmooth;
	int		i, latticeSize, stepSize, steps;
	
	ofxVec3f	u[1000];
	ofxVec3f	unew[1000];
	
	ofxVec3f	v[1000], vnew[1000];
	
	ofTexture		texGray;

	int 			w, h;
	unsigned char 	* grayPixels;

	
};

#endif

