#!/usr/bin/env python
"""
Testing using pygame and opengl
"""

import sys, pygame
from pygame.locals import *
pygame.init()

size = width, height = 320, 240
speed = [2, 2]
black = 0, 0, 0
white = 255, 255, 255

screen = pygame.display.set_mode(size)

ball = pygame.image.load("basketball.png")
ballrect = ball.get_rect()

fps = 50
dt = 1.0/fps
loopFlag = True
clk = pygame.time.Clock()

while loopFlag:
	events = pygame.event.get()
	for e in events:
		if e.type==QUIT:
			loopFlag=False
		if e.type==KEYDOWN:
			loopFlag=False

	ballrect = ballrect.move(speed)
	if ballrect.left < 0 or ballrect.right > width:
		speed[0] = -speed[0]
	if ballrect.top < 0 or ballrect.bottom > height:
		speed[1] = -speed[1]

	screen.fill(white)
	screen.blit(ball, ballrect)
	pygame.display.flip()


	clk.tick(fps)