HOW TO MAKE (ALMOST) ANYTHING
contact // irina chernyakova
1  FINAL PROJECT PROPOSAL 2  COMPUTER CONTROLLED CUTTING 3  ELECTRONICS PRODUCTION 4  COMPUTER CONTROLLED MACHINING 5  5  FINAL PROJECT UPDATE 6  MOLDING / CASTING / COMPOSITES 7  EMBEDDED PROGRAMMING 8  3D SCANNING + PRINTING 9  INPUT DEVICES 10 INTERFACE + APPLICATION PROGRAMMING 11 OUTPUT DEVICES 12 MECHANICAL + MACHINE DESIGN 13 NETWORKING + COMMUNICATIONS 14 FINAL PROJECT DEVELOPMENT 15 FINAL PRESENTATIONS
1 digital histories [tumor]
various ways to materially quantify and document digital information consumption
[an appendage to the body that begins to quantify, and physically document and exhibit the information consumed by a person at a particular moment or period (in time to affect the body – perhaps through restricting movement or access to information)]
what is the goal?
Tools/ to explore each week's tools and processes in and of themselves;
-monitor one's digital self [digital history] over a period of time;
-physically or visually quantify the information (the bits, the KB) one consumes
-visualize one's [invisible] digital self; two dimensions of being – physical and digital
-visualize the physical weight
Anab Jain_As unmanned drones, algorithms and prosthetics blur the distinction between man and machine, what, if anything, does it mean to be human?
1 How to quantify data into material? [1kB data = 1oz fluid material = 1 sq. inch of physical space]
2 What is the site? Is it an appendage? Or site specific installation?
3 How to gather data/ sounds, phone vibrations ?