*****UPDATE: After a bit of thought I discarded this idea and decided I should follow my creative instinct and try to explore the idea of making a wearable. Read more on that thought process here.
A huge part of my motiation for taking this class is my interest in interface design for musical instruments.
And wanting to make things that are robust and can be trusted to not fall apart (unintentionally) during performance.
I love wearables, so my first thought was to design a wearable controller, but after browsing past projects for this class and thinking about it deeply, I
decided it would be fun to make a sensor-filled sound and light reactive sculpture.
Initially, this concept began with a literal "wall of noise". I'm a big fan of the idiom "throwing x at a wall to see what sticks," and thinking about that led me to this mental image
of a performer's silhouette backlit by this James Turrell-esque freestanding wall. Then envisioning possible types of interactions with that
wall as an interface: Beating it with a fist, gliding a hand across, throwing your entire body against it and sliding down to the floor.
or even just leaning on it statically. What kind of audiovisual response could that elicit?
That gave me an idea to start from. It's not where I am going to end up. However. I need to document something
for this week. And show that I have been practicing CAD. But I got covid on the first day of classes so I didn't have the time or energy to make it interesting. So here is an ugly/boring wall/sculpture thing but it's shaped weird because I wanted to learn how to do that in
Fusion and an extruded rectangle felt too bare minimum: