Week 03 ~ 3D Printing and Scanning
Scanning my bike rack
The bike rack in front of our house doesn't work so well:
it's built along a slope, so most of the wheels don't actually fit into the rack and it lacks rain cover. I thought it could be interesting to scan it
to explore some alternatives in CAD.
I downloaded an app called Pix4D which has a 14 day trial period onto my iPhone (pre LiDAR).
The app is easy to use, with occasional feedback telling you to move slowly and a count showing
the amount of images that have been captured. I walked around the bike rack for about a minute (the app captured 83 'geolocated' photos).
Processed pointcloud of the bike rack.
Sketching a rain-cover in Blender.
After the Pix4D cloud had finished with the data conversion, I was able to download
a mesh file (.obj
), which I was then able to import into Blender. The file also came with an associated .mtl
texture file.
For cleaning up the imported photogrammetry mesh in Blender, I found this video tutorial quite helpful.
Next time, I might try just taking the photos myself and using Meshroom + Blender as described in this video tutorial.
PLA-velcro?
Group assignment ~ we launched two of the test prints, one to test overhangs and the other to test wall-thickness.
The wall thickness one turned out very well and gave me confidence that using PLA to print my velcro test pieces at 0.5 mm thickness could work.
The overhang print failed and it seemed there might have been an issue with the printer temperature regulation on the older Syndoh printer
(in the slicer the temperature settings looked fine).
Over the summer I was working on a toolkit of modular end-effectors for a UR-10 robot arm. The tools attach magnetically
to the toolhead, but I have been wondering if the design could be simplified by having an attachment that is purely friction based. To explore this concept further, I wanted to see
if I could print velcro-like surfaces.
Playing around with these 'velcro' pieces has made me reconsider what I might want to do for my final project. It would be very interesting to explore
having actuated velcro-like surfaces that could be programmed to adhere and release on command, i.e. surfaces with programmable textures.
Files: wide_bristles_0p5mm.stl ; slim_bristle_grid_0p5mm.stl
; wide_bristles_shorter_0p5mm.stl ; slim_bristle_grid_with_barbs_0p5mm.stl