For a more in-depth thought dump of my design process, iteration and ideation that brought me here, visit the void.
I want to make a pair of wearable hand controllers for a musical instrument, however rather than make aglove,
I hope to make a more minimal jewelry-inspired enclosure. My plan is to utilize hall effect sensors and IMUs for finger bend and hand position tracking. The intention is to map these controllers to some kind of synthesizer which I will make in Max/MSP.
Aesthetically, I want to do something which capitilizes on the beauty of electronics and shows off the wiring and components in an exposed yet robust way. I also want to include LEDs because who doesn't love things that light up (and to provide visual feedback of
the sensor data). For the sake of spiral development/ making my life easier, I am going to start with one hand, then make a second if it looks like I'll have time.
X design molds for ring prototypes
X order some supplies
X Figure out connector situation (going to try JST conectors)
X Figure out enclosure design for motion sensor (going to put it on the board on back of wrist)
X start designing wrist cuff
X figure out power supply
- for weekly assignment: finalize code to send sensor data to max/msp
X learn how to 3d print molds
X make proto rings, test molding sensors and magnets, see how well it works
X think about design + materials for wrist cuff
- for weekly assignment: make a basic sound design patch/mapping in max/msp
- Finalize design for all wearable elements
- design + make final pcb
- for weekly assignment:...???
- finish making physical controller
- finalize code for microcontroller
- finalize sound design
- LED programming
- mapping sensor data to sonic parameters
- testing and debugging