A networked wall that is responsive to user input. When users push the array of blocks, motion and position of the blocks are sent from one wall to another through Internet.
![Description of the Pleasure Wall](img/00_pleasurewall.jpg)
Pleasure Wall is a tactile communication surface as an alternative to video, image and text messaging on the internet.
> QuickTime Movie (1.5MB)
Scenario
+ push the array of pins
+ get the data with an array of sensors
+ serve the data
+ get the data with another wall
+ actuate the pins according to the received data
Software
+ listen the response from sliding sensors
+ get the data using a scanline method
+ send or serve the data via IP
+ send the data to motors
Hardware
+ array of pins and the body for the whole system
+ sliding sensors (or a better method)
+ motors
+ actuator mechanism
+ network card
+ modem
Data
+ 16 frame/sec amount of data
+ each frame have the map of the pins
+ each pin has Z amount in inches
Issues
+ if we can get the data in the desired amount per second, we can waive the pushing speed. it will be calculated in the scanline algorithm.
+ pushing intensity and its relation to actuators
+ setting up motors and actuators in a narrow space
+ implementing scanline method with actuators and motor(s)
+ an appropriate sensing method
Precedents
+ PegBlocks, by Tangible Media Group, MIT Media Lab, 2000-2001
+ Hyposurface, by Mark Goulthrope, 1999-2001
+ Wooden Mirror, Trash Mirror, Shiny Ball Mirror, by Daniel Rozin, 1999-2003