00. Pleasure Wall


A networked wall that is responsive to user input. When users push the array of blocks, motion and position of the blocks are sent from one wall to another through Internet.


Description of the Pleasure Wall

Pleasure Wall is a tactile communication surface as an alternative to video, image and text messaging on the internet.

> QuickTime Movie (1.5MB)


Scenario

+ push the array of pins
+ get the data with an array of sensors
+ serve the data
+ get the data with another wall
+ actuate the pins according to the received data

Software

+ listen the response from sliding sensors
+ get the data using a scanline method
+ send or serve the data via IP
+ send the data to motors

Hardware

+ array of pins and the body for the whole system
+ sliding sensors (or a better method)
+ motors
+ actuator mechanism
+ network card
+ modem

Data

+ 16 frame/sec amount of data
+ each frame have the map of the pins
+ each pin has Z amount in inches

Issues

+ if we can get the data in the desired amount per second, we can waive the pushing speed. it will be calculated in the scanline algorithm.
+ pushing intensity and its relation to actuators
+ setting up motors and actuators in a narrow space
+ implementing scanline method with actuators and motor(s)
+ an appropriate sensing method

Precedents

+ PegBlocks, by Tangible Media Group, MIT Media Lab, 2000-2001
+ Hyposurface, by Mark Goulthrope, 1999-2001
+ Wooden Mirror, Trash Mirror, Shiny Ball Mirror, by Daniel Rozin, 1999-2003