Guide - Using the Artec Leo 3D scanner
This is a guide for using the Artec Leo 3D Scanner and the Artec Studio Software.
Scanning an Object
- Put in an SD card.
- Switch it on with the power button.
- Place the object you want to scan down on a steady flat surface. It helps if the surface has a grid pattern.
- Create a new project.
- Point the scanner at your object. Press the trigger to start scanning.
- Walk around your object slowly 360 degrees. Try to keep a distance of 1.5 feet away. If the object has overhangs, it might help to move up and down vertically to scan all surfaces that may be hidden.
- Press the trigger to stop scanning.
- Give your project a name.
- Export your projects to the SD card.
- Turn off the device (by going through options - do not press the power button!)
Extracting a 3D Model from the Scan
- Load in the file from the scanner into Artec Studio.
- Check that there are no bad frames. Right-click the file and view frames. Delete any red ones.
- Use the autogenerate function.
- After use the Edit > Eraser Tool and remove unnecessary points and the plane.
- Use the Fill Holes function to fill any holes. Likely the bottom-side of the scan that met with the plane will now be idenitfied as a hole.
- Reapply the texture.
- Save the project file and export the model as VRML (if you want to keep the texture). STL will not keep that info.